

Vice64 (the C64 Emulator which runs your code).pucrunch (a cruncher which will pack the output file created by ACME).Sublime Text 2 plus a few extensions and scripts.exobasic (optimizer for Basic 2.0 and many of its extensions like Simons Basic).ACME Cross Compiler (6502 compiler which compiles your source code to a executable.Of course the 'dust' command line suite.Two small tools need to be installed, git and node.js - both are available as one click installers.With OSX Versions 10.7.4 or higher you can just download the much smaller CLI Package also provided by Apple on their download page (one time registration required).


Since the times are no more when one put notes and register information on a piece of paper or draw sprites on quad-ruled paper first we should ask what development environment we want. Of course please feel encouraged to use real hardware to see your work in a true retro environment - this is something cross development will never provide. You probably don't want to hack and comment code in a 40x25 screen, you also don't want to miss helpful tools and functions in todays editors, source code versioning, quick testing, etc. While coding the Commodore C64 is fun, coding ON the C64 is not so much by todays standards.
